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Halo's infinite's Seasonal Updates Will Become More consistent , says 343

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Written by Logan Plant, Articulated by Anjorin Ayo As Halo infinte's third season commences today, with 343 touting its launch as the starting point for consistent streaming of the content (halo infinite) moving forward. In a post on xbox wire , 343's head of live performance, Sean Baron, addressed the long seasons players have endured in the past, saying the studio is looking to avoid those problems with season 3.  An Ign.za correspondent Logan Plant, gives his own review, and a glimpse of his  interview with Baron; "In our preview of season 3, I said that this is the beginning of what seasonality is for Halo Infinite, "Baron said. "But 'seasonality' is restrictive. To me, seasonality is really about consistency- we need to be consistent in everything. I feel very confident with where we've gone with season 3, and i have very strong confidence that we're going strong to be able to keep improving that consistency, and avoid, completely, the long

Aragami Developer Lince Works is calling it quits next month

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Written by Anjorin Ayo, The studio behind Aragami and Aragami 2 Lince Works, is about closing its doors, pausing up on all developments (now and future inclusive) and projects indefinitely. It (Lince Works) announced its spontaneous closure via a twitter post; "We have some important news to share with you," the post reads. "It is with deep regret that we have to announce that Lince Works will effectively stop the development of new projects indefinitely, starting this April." The post was very concise and stern on the problem, hence the decision was made; which basically referenced on the development of the studio's new IP's and its new path as a company were difficult, plus "the economic context not being  favorable for them as a company." .... "It breaks our hearts to know that all the work we have done for the past year will ultimately not come to completion." "Although we may be closing our doors, the memories and experiences sh